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Klaus Teuber Quotes

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Klaus Teuber Quotes: "Until 1986, developing games was a mere hobby for me. Back then, I didn't know that game designers existed, because the designers' names didn't appear on the boxes."

Until 1986, developing games was a mere hobby for me. Back then, I didn't know that game designers existed, because the designers' names didn't appear on the boxes.



Klaus Teuber Quotes: "There are many games I love to play. Which one I put on the table depends on the mood and the level of experience of my opponents; I don't have a clear favorite."

There are many games I love to play. Which one I put on the table depends on the mood and the level of experience of my opponents; I don't have a clear favorite.




Klaus Teuber Quotes: "It is always a most delightful moment for me when people contact me via mail or approach me at game fairs and thank me for the many enjoyable hours I have brought them with my games."

It is always a most delightful moment for me when people contact me via mail or approach me at game fairs and thank me for the many enjoyable hours I have brought them with my games.



Klaus Teuber Quotes: "I developed my very first game after reading "Riddle Master" by Patricia McKillip."

I developed my very first game after reading "Riddle Master" by Patricia McKillip.




Klaus Teuber Quotes: "I have been an avid reader since my youth. Because I also liked to play tabletop games, I soon felt the desire to make the story narrated in a book or an aspect of that story come alive in a game."

I have been an avid reader since my youth. Because I also liked to play tabletop games, I soon felt the desire to make the story narrated in a book or an aspect of that story come alive in a game.



Klaus Teuber Quotes: "I'd advise all aspiring game designers not to aim for money when developing a game, because unfortunately it is very rare for game designers to be able to earn a living by developing analog games."

I'd advise all aspiring game designers not to aim for money when developing a game, because unfortunately it is very rare for game designers to be able to earn a living by developing analog games.